My audio trigger sounds for Everquest are stored in
C:\Program Files\EverQuest\AudioTriggers\shared
Yours will need to be
saved in the equivalent directory on your computer. Right click the wav file
and select "save target as" to save it to the correct directory. Then, start
Everquest up again and use the trigger phase (or part of it) as your trigger
for the voice macro. Wav files that you save are not visible until Everquest is
started, so if you save them while Everquest is running minimised you will need
to quit and restart in order to be able use them.
<NPC> has become ENRAGED.
Enraged.wav
<NPC> executes a FLURRY of attacks on <whoever>!
Flurry.wav
<NPC> goes on a RAMPAGE!
Rampage.wav
<NPC> goes on a WILD RAMPAGE!
Rampage.wav
Your thoughts become less methodical. (Maelin's Methodical Mind has worn off)
Maelins-Methodical-Mind.wav
or
Maelin.wav
The shimmer of polychromatic runes fades. (Polychromatic Rune has worn off)
Polychromatic Rune.wav or
Rune.wav
The glowing sheen fades away. (Ward of Bewilderment has worn off)
Ward-of-Bewilderment.wav
or
Ward.wav
Your target resisted the <spell name> (target resisted your spell)
You have been granted a gift of mana! (can cast a spell up to level 70 for 1 mana)
You have been granted a gift of radiant mana! (can cast a spell up to level 75 for 1 mana)
Rikkukin pulls his right arm back, preparing to cut a swathe through his
opponents with razor sharp claws.
Avoid-Right.wav or
Right.wav
Approx 10 seconds later:
Rikkukin claws at those on his right flank.
(right attack)
Rikkukin pulls his left arm back, preparing to cut a swathe through his
opponents with razor sharp claws.
Avoid-Left.wav or Left.wav
Approx 10 seconds later:
Rikkukin claws at those on his left flank. (left attack)
Rikkukin twirls his tail, preparing to swat away those foolish enough to take up position behind him.
Avoid-Back.wav or
Back.wav
Approx 10 seconds later:
Rikkukin swats at those behind him with his tail. (rear attack)
Rikkukin rears back and fills his lungs, preparing to exhale a cone of
ice.
Avoid-Front.wav or
Front.wav
Approx 10 seconds later:
Rikkukin exhales a cone of deadly ice. (front attack)
Rikkukin twists his body so that the ambient light starts to reflect
from his silvery scales.
Turn Around.wav
Approx 10 seconds later:
(blind - no specific Emote)
Rikkukin's skin seal over with a caustic sheet of malleable ice. The
protection will soon make him impervious to melee and magical attacks.
Impervious-to-Attack.wav
Rikkukin (Frozen Aura) focuses inwardly and heals his wounds through sheer force of will. (Frozen Aura - Rikkukin
regens and cannot be harmed by melee or spells)
a Stillmoon warlord says 'Now we gonna have some fun!'
(Stillmoon Warlord has spawned)
Boss.wav
The bows of the archers grow taut. Maybe there is a way to avoid the
arrows.
Duck.wav
5 seconds later, you get one of these two messages
depending on if you ducked...
You have been mortally hit by an arrow.
You move out of the way of an arrow just in time.
General Veronhar says 'Fire at will!' (arrows have
been fired)
Stand.wav
Announcement that Emperor Draygun is splitting
Emperor Draygun seems to split right
Announcement that Emperor Draygun has absorbed a lost soul and grown more powerful
Emperor Draygun absorbs the power of the shadow into himself, growing in strength.
Kyv messages (obey these in preference to room messages):
From the corner of your eye, you notice a Kyv taking aim at your position. You should move.
(run far away, not in circles)
Move.wav
From the corner of your eye, you notice a Kyv taking aim near your position. He appears to be
leading the target, anticipating your next movement. You should stand still.
Stand.wav
From the corner of your eye, you notice a Kyv taking aim at your head. You should duck.
Duck.wav
8 seconds later, you get one of these two messages depending on if you reacted correctly...
An arrow narrowly misses you.
You are struck by a stray arrow!
Arrow.wav
Room AoE messages:
The room begins to heat up dramatically. The center looks safe.
Center.wav
The room begins to heat up dramatically. The south side looks safe.
South.wav
The room begins to heat up dramatically. The north side looks safe.
North.wav
10 seconds later, you get "The room explodes with chaotic energy."
and one of these two
messages depending on if you reacted correctly...
You escape the blast unscathed. (avoided)
The air around you ignites. (hit)
Clear.wav
Floor messages:
A haze of unnatural steam billows near your feet. You should find higher ground.
Move.wav
8 seconds later, you get one of these two messages depending on if you reacted correctly...
You move out of reach of the steam. (avoided)
A jet of hot steam sears your ankles (hit)
Weapon messages (any item in your right hand
counts, weapon or not):
The weapon in your right hand begins to heat
up dramatically. You should remove it.
8 seconds later, you get one of these two messages
depending on if you reacted correctly...
Your weaponry cools down.
(avoided)
Your weaponry becomes incredibly hot,
searing your hands! (hit)
Mob damage shield cast (dispel this)
<Jagged Spikes>
Damage Shield.wav